Notice
The story engine identifies a possible fact, relationship change or unresolved thread.
How Onlix works
Onlix handles the setup work without taking authorship away from you. You describe; it structures, asks, remembers and adapts.
Create your first worldThe creation loop
Write naturally. Start with a protagonist, a relationship, a place, a mood, a conflict—or paste a detailed premise.
“A drowned city where names survive in bells. I return with the friend who betrayed me.”
↑Onlix turns intent into structured world material and asks focused questions only where an answer would meaningfully change the result.
Characters, rules, places and tensions become editable world records. The first scene opens with the context already connected.
During the story
Every turn can produce explicit, reviewable changes. Retrieval follows the current scene, point of view, time and branch.
The story engine identifies a possible fact, relationship change or unresolved thread.
Accepted changes become versioned world memory instead of silently rewriting old canon.
The next scene receives the small, relevant neighborhood of the world graph.
Undo, redo and alternate timelines keep their own history without destroying the others.
Former tide-reader. Trusts the player’s instincts, but not their reasons.
You stay in control
Correct a memory, lock canon, change point of view, inspect the graph or fork the timeline. The character sheet is not frozen at creation.
See how world data is protectedReady when the idea is